Hello, everyone! I've been looking at my pageviews lately, and I've noticed that my video tutorials aren't getting very many views. Technically, I'm not sure if this is because the people reading my blog prefer text over video, or if they think I do a poor job at the video tutorials (if you think so, please state it below; I don't want to keep recording these tutorials if people don't want to watch them). So, I've started a poll to the right of this post -->
I'd like it if all of you voted, but I know that's not going to happen. Just keep in mind that all you have to do is click an option; nothing else required. I'd really appreciate it if this worked out, because I'd like to know what format my viewers want the tutorials delivered in: text, or video.
Thanks for reading this post, and thanks for voting!
Saturday, January 1, 2011
Friday, December 31, 2010
How to Create Fireworks in Blender
Happy New Year, everyone (depending on when you're reading this and what time zone you're in :P)! This tutorial was a bit rushed, so if you think I left anything out or if you had any problems, let me know in the comments below. Enjoy!
Monday, December 20, 2010
Christmas Present
Happy Holidays, everyone! In light of that, I've whipped up a little something and decided to upload it here. I know it's not the best idea when it comes to Christmas related things, but I wanted to do something that hadn't already been taken/made into a tutorial, so here it is!
How to Create an Ocean in Blender
Well, it appears as though a solution has been found for the video tutorials; I know this isn't holiday related as I wanted it to be, but I haven't recorded any tutorials on that topic as I haven't been able to upload any, so I stopped recording the tutorials. However, I'll try to get a tutorial posted that's Christmas related as soon as possible (in the remaining 4 days left since I want to release it before Christmas). Sorry about that, though :D
Saturday, December 18, 2010
Sketch Effect Update
I just updated my sketch effect tutorial; to anti-alias your image, click on the render tab, then enable Full Sampling (under Anti-Aliasing). I've modified the original post, too. Believe me, this gives much smoother results :D
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